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🗎 GE Default Config (config.yml)

# GeyserExtras
# If Geyser is detected, all required config changes will be automatically applied.
# For more details, go to https://geyserextras.letsgoaway.dev/

# Enable the GeyserExtras menu, which can be opened by players by
# double-tapping inventory, or typing `/ge`.
#
# The GeyserExtras Menu provides actions and configurable settings such as
# - Remapping certain actions (e.g emotes/pick block) to Java Edition only actions (e.g offhand)
# - Configurable HUD Visibility
# - Quick access to form remakes of Java Edition Menus
# (e.g Player List, Advancements, Statistics).
#
# You can configure default options for Bedrock Players at
# `preferences/default.json`
# and for Java Players at
# `preferences/java/default.json`.
#
# Setting this to `false` also disables saving of preferences.
enable-geyser-extras-menu: true

# Enable the Java Edition styled cooldown.
enable-custom-cooldown: true

# Enable the Java Edition combat sounds.
enable-java-combat-sounds: true

# Enable the Block Display entity workaround using FMBE. (EXPERIMENTAL)
# Note that the translation is not 100% accurate and some block types might be invisible (candles, doors, campfires),
# where as some blocks will render differently (fence, glass panes, some storage containers).
# Block Display billboards do not work and X/Z scale are linked to which ever one is highest,
# meaning that this should only be enabled for very simple usages of Block Displays.
# (https://wiki.bedrock.dev/commands/display-entities.html)
enable-block-display-workaround: false

# Requires PacketEvents and Java Edition clients on 1.21.9 or above.
# https://modrinth.com/plugin/packetevents

# Enables the cape workaround. (EXPERIMENTAL)

# This shows Bedrock Edition player capes on Java Edition clients,
# by using fake mannequin player entities.
# It copies the packets of the player, so the position is identical.
# The hitbox of the mannequin is identical to the player and
# whenever the mannequin is attacked by the player it is translated as an attack
# to the bedrock player.

# This may break anti-cheats or plugins, and is not perfect.

# The Bedrock Edition player's cape will sometimes slightly clip
# inside the Bedrock Player when wearing armor and if the player attacks.

# The cape is visually removed when entering mounts that can support more than one
# player (including chest boats).

# This only works with capes that are available on Java Edition, that are also on
# Bedrock Edition.
enable-bedrock-capes-on-java-workaround: true

# When the server closes or Geyser reloads, should GeyserExtras automatically reconnect players to the server.
auto-reconnect: true

# The language that Java Edition players read when using a GeyserExtras command (e.g, `/muteemotechat`).
# This is automatically set on Bedrock Edition from the player's settings.
# You can see the list of all locale codes here:
# https://github.com/GeyserExtras/data/blob/main/langs/language_names.json
default-locale: en_US

# Enables downloading of Bedrock Player skins.
# This will download the Geometry, Animations, and Textures of your players skins/capes.
# Persona skins are currently bugged.
enable-skin-saving: true

# Whether to disable the Paper Doll or not.
# The Paper Doll is the small player graphic in the top left of bedrock players screens
# This can give players a competitive advantage over java in some cases, for example,
# you can see what armor you have on without pressing the inventory key
# you can see what armor has broken during combat
disable-paper-doll: false

# Whether to check for updates or not.
# This also disables updating of the GeyserExtrasPack and GeyserOptionalPack,
# however you can manually update them by deleting the 'GeyserExtras/cache/' folder.
check-for-updates: true

# Only enable if you know what you are doing.
debug-mode: false

# The version of the config. DO NOT CHANGE!
version: 4